Guests don’t buy hats until the very end. I sold most of the power facilities, though it turns out that untreated water and broken-down toilets make guests sad, so sadly you’re going to need to replace most of them essentially immediately, though do move them around, because their starting placement is very weird.Ģ. The time I finally won, I sold all exhibits, all sellable shops except for the western cluster, all ATMs, all education facilities, all bits of track, and most of the staff facilities (except the staff rooms). This level is lucky that it’s so pretty, because otherwise it sucked. My springboks kept dying on me (and the market in finicky, you can go years without seeing certain animals for sale), and you really do have to plan ahead for that 5-star thing, given that it seems to be tied at least in part to the length of time the animal’s spent in the zoo. Yes, yes, I know, things are expensive blah blah. I got some 4-star exhibit species, but no 5, but then again I only had a fully-researched exhibit species for like 6 months out of 12 years, so.ħ. I have no insight into what makes a 5-star animal, other than that they tended to be elderly ones that I got earlier in the game (except for that gemsbok, wth). Check periodically before gold level just in case (and then send to the trade centre immediately so they don’t die!), then just be prepared to wait it out. Wide paths, put the guests above (for everything except the two grassland habitats) and staff below.Ħ. As soon as you can financially, stick in an army of research centres and high-level vets.ĥ. Don’t do an overhead walkway (bonus for Africa: eventually, giraffe), put in limited ground-level viewpoints, research one-way glass.Ĥ. Dedicated keeper, dedicated keeper hut, make it as big as possible from the get-go.ģ. That African habitat is going to be fucking awful. Space isn’t that much of an issue, don’t freak out too much.Ģ. Some things I wish I had known from the beginning:ġ. This one wasn’t particularly difficult, it just took forever and I kind of screwed it up. Check out these top choices for multispecies enclosures.Fucking nobody cares about Planet Zoo, but I want notes for myself for how I beat the last two Career levels (in case I want to go back and beat them on Hard Mode for the achievement trophy or something).
![planet zoo exhibit animals planet zoo exhibit animals](https://i.pinimg.com/originals/51/77/a9/5177a9910a0352f1abeb4a353f7f1022.png)
Of course, the addition of more animals means that there are even more species that can share enclosures and earn an interspecies enrichment bonus for doing so. Updated December 12th, 2020 by Meg Pelliccio: Planet Zoo has been delivering on plenty of zoo-sim fun for over a year now and the game has released multiple DLC packs since its launch that add new and exciting animals, with the most recent being the Aquatic Pack that released this very month. If you’re interested in creating a multispecies enclosure here are the ten best animals to have share that space. Related: The 10 Best Video Games Of The Decade (According To Metacritic)Īs a result, animals that are favorable for multispecies enclosures are often the most profitable and best for new players, they can share the same space, often have the same needs, and receive and provide bonuses with those they share space with. There are a lot of animals to choose from and each has individual needs that must be maintained to ensure their happiness. The size, design, and type of zoo you can build is entirely up to you, but with this freedom comes some difficulty. The great simulation game Planet Zoo puts you in the shoes of a zoo owner tasked with building, maintaining, and expanding a profitable zoo.